Microsoft Unveils DirectSR Windows API for Seamless Integration of Super-Resolution Technologies

Microsoft has introduced DirectSR, a new Windows API developed in collaboration with AMD, Intel, and Nvidia, aiming to simplify the integration of popular AI super-resolution upscaling technologies like DLSS, FSR, and XeSS for game developers. Described as the "missing link" between games and various super-resolution solutions, DirectSR allows programmers to implement these technologies with just one line of code. DirectSR eliminates the need for developers to individually code for each upscaling methodology, providing gamers with more options. Players can now choose between AMD FidelityFX Super Resolution, Intel XeSS, and Nvidia DLSS Super Resolution based on their graphic vendor, enhancing gaming performance without compromising image quality, particularly for users with mid-range graphics cards.

Microsoft's blog post mentions that the Agility SDK will soon release a public sample of DirectSR for Windows, compatible with both Windows 10 and Windows 11. While details on DirectSR's effectiveness on new graphics cards are yet to be disclosed, Microsoft plans to showcase the API at the Game Developers Conference (GDC). This move follows Microsoft's recent testing of "Automatic Super Resolution," a feature for Windows 11 that utilizes AI to enhance gameplay, indicating a strategic shift towards leveraging existing upscaling processes rather than developing new super-resolution technologies.

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